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Stores better at blocking teens from buying M-rated games
Investor's Business Daily
Fri May 9, 2008
U.S. retailers are getting better at blocking underage teens from buying M-rated video games, says an FTC survey using undercover 13- to 16-year-old shoppers. Just 20% of the undercover teens were able to buy M-rated games, vs. 42% in '06. Retailer GameStop was the best at blocking underage sales of video games, stopping 94% of them. Less-diligent retailers included Hollywood Video, which blocked 60%. The FTC found that retailers made some gains in controlling sales of CDs with a parental advisory label and R-rated DVDs, but it said roughly half of undercover shoppers were able to buy those restricted items.